基本上是按照网上流传甚广的一套Java的面试题目来的,一个一个问题回答。
谈谈final、finally、finalize的区别
其实除了名字类似,是不沾边的三个东西。
final
Final is a keyword that can be used for classes, methods and data ( field / arguments ). It means what it modifies can’t be changed anymore. For final classes, they can’t be extended or derived; for final methods, the method’s behavior can’t be changed by overridden; for final data, they can only be initialized once and not be assigned values any more. But remember there’re two reasons for preventing change: design or efficiency.
> final methods
There’re two reasons why you make a method final: 1) quite small final method can be inlined when they’re called which is more efficiently; 2) you don’t want a method to be explicitly overridden.
Private methods are considered to be implicitly final, because in whatever cases, you can’t access or override a private method.
> final data
A misconception ( maybe it’s only mine : ) is that declaring data to be final doesn’t necessarily mean that its value is known at compile-time. The value can be run-time determinable. And data can also be declared to be final without any initialization value. In this case the final datum is called blank final field which has to be initialized in constructor or static initializer, or somewhere before use.
> final classes
Defining classes as final simply prevents inheritance — nothing more. Since a class declared to be final can’t be inherited, all its methods are implicitly final and the complier can opt to bring efficiency for you as with other explicitly final methods.
finally
Finally is to do with Exception handling which can introduce a piece of code that you want to execute whether or not an exception is thrown within a try blok or catched in a catch block.
finalize
Finalize which is the name of a method of Object is to do with garbage collection, that is to do with memory release. Garbage collection in java is a two-pass process. In the first pass in which case the object is eligible for garbage-collected, garbage collector will call finalize(), and in the second pass in which case the running programm may reach the point of runing out memory, garbage collector may physically release memeory of eligible objects. So the storage of a finalized object isn’t necessarily get released.
Anonymous Inner Class (匿名内部类) 是否可以extends(继承)其它类,是否可以implements(实现)interface(接口)
The answer is yes for both cases.
Inner class constructors get passed a hidden parameter, a reference to the outer class object that created them. static nested classes don’t have this hidden parameter. This is analogous to the way instance methods have hidden this parameter, where static methods do not.
Inner classes are not permitted to have static methods or fields. That is not quite true. They are allowed static final compile time constants, which are treated as if there were literals. If inner classes need statics, they have to get the outer class to hold them, or you have to use static nested classes or you have to inherit the static fields. Oddly, inner classes are permitted to extend classes that do have static methods and fields.
Anonymous inner class can’t define constructors. An anonymous inner class implements an interface, say, ITest, by:
new ITest() { .. }
and extends a class, say, Test, by:
new Test( name) { .. }
where Test( String name ) is an non-default constructor of Test, and default constructor can’t be used here!
For which kind of classes an anonymous class can extend / implement, refer to nested classes : Java Glossary.
Static Nested Class 和 Inner Class的不同
Differs in creating instance of them, and linking with the outter class /instance.
&和&&的区别
& is bitwise AND ( 位与) operator, while && is logical AND (逻辑与) operator.
Shift operators
The left-shift operator( << ) produces the operand to the left of the operator shifted to the left by the number of bits specified after the operator( inserting zeroes at the lower-order bits ). The signed right-shift operator( >> ) produces the operand to the left of the operator shifted to the right by the number of bits specified after the operator( inserting zeroes / ones at the higher-order bits ). There’s an unsigned right-shift operator( >>> ) will produces results inserting zeroes at the higher-order bits regardless of the sign.
Shift operators can be combined with equl sign, such as, <<=, >>=, and >>>=.
Talk about collection framwork in Java 2
Main interfaces: Collection, List, Set, Map. There’re actually only three collections List, Set and Map, and only two or three implementations of each one. And Map is not derived from Collection. The reason putting it the collection framwork is because a Map can produce collections from its key set and value list. Refer to chaper 9 of Thinking in Java 2nd version and Sun’s Java library for full details.
All collection implementation requires type checking ( especially with generic feature in Java 5 ) or bounds checking, or both.
Vector is synchronized, which means it’s thread-safe.
ArrayList is much like an array except it is variant-sized which brings extra run-time overhead.
The List interface provides four methods for positional (indexed) access to list elements. Note that these operations may execute in time proportional to the index value for some implementations (the LinkedList class, for example). Thus, iterating over the elements in a list is typically preferable to indexing through it if the caller does not know the implementation.
For the Set interface, a speicial case of prohibition is that it is not permissible for a set to contain itself as an element.
Diff between Collection and Collections
First Collections is the name of a conceptual framework coined by the designers of Java to represent a collection of interfaces and / or classes that enables an object holding a group of objects and variaous operations on it. It is generally called the collections framework ( or container classes before Java 2 ).
Collection as a type name is the name of an interface which is the root of the collecitons framework hierarchy and is located at package java.util. While it is the root of the collection hierarchy, there’re some collection classes that aren’t rooted from it, such as Map.
While Collections is a class also located in the package java.util which consists of a variety of static methods that operate on or return collections. This is common technique used to organize a bunch of related PO paradigm interfaces* ( may be not types, but methods ) into one module supported by OOP paradigm to improve the modularity and/or accessability of such interfaces*. In some cases, this is called the facade design pattern. Similar classes examplifying this techinque are Arrays, Math, etc.
Diff between HashMap and HashTable
String, StringBuffer, and StringBuilder
String class represents character strings. All string literals ( e.g., “Kenyth” ) in Java program are implemented as instances of String class. Strings are constant, namely immutable, as opposed to mutable StringBuffers. Their values can’t be changed after they’re created, which makes they can be shared ( refer to a compiler theory book about handling of constants ). And any modification to a String will produce a new instance of String, explicitly or implicitly. Concatenation of String is implemented as operations on StringBuffer( see the class file bytecode ), and conversions from an object to String is facilitated by the toString() method defined in Object class.
StringBuffer class represents a sequence of characters. It is mutable. It allows for data being appended to and inserted into it. It is thread-safe.
StringBuilder is like StringBuffer, but is not intended to be used by multi threads, that is not synchronized, or not thread-safe. It is introduced as of Java 5.
When to use assert
( Actually I’ve never used this keyword in my programming ) For the full details refer to Sun’s official document Programming With Assertions.
Simply speaking, assert in Java provides you a debugging facility similar to macros in C/C++. You can enable/disable your assertions when starting your program by passing in JVM command-line arguments ea/da. However, by default assertions are disabled at run-time.
There’s one guideline for deciding where/when to use assert that you should never use it for what your programming code do, such as method contract enforcement. Because since it is just a helper tool for debugging / observing your program and can be disabled, you must not depend the functionalities of your program on it.
more are coming soon…
Resources
- Thinking in java version 2.
- JAVA面试题目(去了两家公司,都是这样的题目) :一个很好的问题导向的复习提纲。
- 初识Java内部类:关于内部类的好处,静态内部类以及非静态内部类。
- `final’ variables and inner classes: explains why access from anonymous inner class to non-final outter variables is not allowed.
- nested classes : Java Glossary: contains very detailed explanation of the terms nested / inner class and their usages.
- Programming With Assertions
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